**Available to start Remotely. This studio has made the decision that due to the current situation they are going to continue hiring and you will start your new job remotely working from home. Once the Pandemic is over you will be required to relocate and work onsite at their Studio.
You will also be responsible for the final functionality of your assets, such as setup of destruction and environment animations.
Requirements:
📢Excellent modelling and texturing skills using Autodesk Maya and Adobe Photoshop
📢Experience with physically-based rendering
📢A strong reel/portfolio with clearly-documented artistic accomplishments
📢A great sense of technical know-how and functional problem-solving
📢Passion for making and playing games
📢5+ years of AAA experience and with at least one open-world game shipped
📢Experience with Zbrush
📢Experience with Speedtree
📢Experience with Allegorithmic Substance Designer and/or Painter.Experience with photogrammetric asset creation workflows
📢Ability to communicate and realize an artistic vision
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