Job Board
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Quality Assurance Jobs
Current Job List for all of our QA roles we are working on within the Games Industry including Console, PC and Mobile.
2Art & Animation Jobs
All of our Art & Animation Jobs all in one place across Console, PC & Mobile
15Design Jobs
All of our Design Jobs in one place covering Console, PC & Mobile
4Programming Jobs
All of our Programming Jobs in one place covering Console,PC and Mobile
35Marketing Jobs
All of our Marketing Jobs in one place covering Console, PC and Mobile
0Community Jobs
All of our Community Jobs in one place covering Console, PC and Mobile
1Player Support Jobs
All of our Player Support & Moderation jobs in one place covering Console, PC and Mobile
1Analytics Jobs
All of our Analytics, Data Science and Monetisation Jobs in one place covering Console, PC and Mobile
0Public Relations Jobs
All of our PR Jobs in one place covering Console, Pc and Mobile
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- Design Jobs** Available to start remotely. This forward thinking studio has decided to continue hiring for the crucial roles. You will start your new role remotely. Once the pandemic is over and it is safe to do so you will relocate to work onsite in the studio. Requirements: 📌UI/UX design experience on at least one published PC / console / mobile game 📌Scripting ability with knowledge in JavaScript or similar languages 📌Thorough knowledge of flow / function / form and UI progression 📌Fluent in English, both written and spoken 📌Strong communication skills and a collaborative outlook 📌Familiarity with Coherent 📌Experience with wireframing / prototyping tools such as Sketch or Axure 📌Strong Photoshop skills 📌UI/UX design qualifications or training 📌A knowledge of open-world action games #remoteworking #remotejobs #workfromhome #UI #wireframing #design #gamedevjobs #designjobsLike
- Art & Animation Jobs** You can start this job remotely. This forward-thinking studio has made the decision that given the current situation they will continue to hire for their critical roles and start you remotely. Your interview process will be done virtually and you will commence your new job role remotely working from home. Once the Pandemic has ended and it is safe to do so you will relocate to work onsite at their studio. Responsibilities: ✅Owning and maintaining animation state machines ✅Driving animation state machine tools and pipeline improvements ✅Driving animation pipelines, and regularly improving upon them ✅Working in collaboration with animators, designers and programmers to implement realisation of player mechanics and npc characters ✅Communicate effectively with content teams to identify workflow issues, spec out the plan to solve them, and then drive that plan to completion ready to be shipped. ✅Use your technical expertise to find creative solutions to challenging problems Requirements: ✅Python scripting and/or C++ programming experience ✅Knowledge of Autodesk animation software (Maya/Motionbuilder) ✅Strong understanding of character mechanics and animation pipelines/workflows ✅Clear and open communication skills ✅Excellent problem solving skills ✅Desire to work as part of a team; taking feedback and direction appropriately, and the motivation to work independently #remote #remoteworking #remotejobs #workfromhome #technicalanimation #animation #gamedevjobsLike
- Art & Animation Jobs** You can start this role Remotely. This awesome AAA Studio has decided that due to the current situation they will continue to hire for their critical roles. You will start your new role remotely working from home and once the Pandemic has ended you will relocate to work onsite at their amazing studio. You will need to have an understanding of real-time rendering, shaders and PBR and any technical limitations in regard to memory and performance for the project. You should be well-acquainted with content creation workflows; procedural and manual - involving Maya, Substance Painter, Substance Designer and Houdini. The TA must be a great communicator frequently interacting across teams and projects such as artists, other technical artists, level designers and programmers. To excel in this role they need to be highly motivated, autonomous and a self starter. This role gives a huge opportunity for ownership and impact on the project and is a key role within our highly skilled and modestly sized team working exclusively on self published projects. Requirements: 💥3+ years experience in the game industry 💥Understanding of asset creation pipelines and workflows 💥Python scripting experience 💥Good understanding of real time rendering 💥Strong communicator and collaborator both verbal and written 💥Expert Maya Knowledge 💥Familiar with Substance Designer & Painter 💥Knowledgeable in interaction design 💥Experienced with Houdini 💥Have knowledge in C++ #remoteworking #remotejobs #gamedevjobs #technicalartist #houdini #gamesindustryLike