** This role is available to start remotely however please be aware this is a full time permanent onsite role so you will be required to relocate after the Pandemic.
Responsibilities:
🟢Implementing new graphics techniques
🟢Adding support for next generation platforms
🟢Profiling and optimising existing graphics code
🟢Working with other team members to add new rendering features to all current platforms
🟢Assisting with planning and scheduling of rendering tasks
🟢Mentoring junior team members
Requirements:
🟢Strong C/C++Strong mathematical skills
🟢Writing shaders
🟢Using shader debugging tools
🟢Ability to write clear and maintainable code
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