Arthur Games Talent is looking for Gameplay Programmers. You will be supported by an industry-leading bespoke multi-platform game engine, custom tools suite and dedicated engine coders. There is also scope to transition into engine development in the future. This role is full-time based in-house at their West Midlands studio. Permanent or contract employment but not freelance.
We are looking for at least 2 years’ professional C++ games experience. Experience with consoles; PS4 or Xbox One.
Responsibilities:
➡Develop and implement new gameplay code, including features such as strategy, mechanics, logic, combat systems, AI, UI, audio code, etc
➡Meet game design and technical requirements as well as internal coding standards ➡Maintain and debug your own and existing code
➡Write and maintain technical documentation
➡Optimise code and data for memory usage and performance per console
➡Identify and solve development obstacles or risks that arise
Requirements
➡Excellent C/C++ skills
➡Ability to quickly familiarise yourself to work with a large existing codebase
➡Ability to prototype as well as producing final code
➡Strong debugging, profiling and optimising, system design and 3D math skills
➡Any knowledge of Visual Studio and Perforce/other version control systems #gamedevjobs