** This role is available to start remotely. Due to the current situation this developer has made the decision to continue the hiring process. You will commence your role remotely and once the Pandemic has ended you will then relocate to work onsite at their Studio.
Joining our studio as an employee is a great opportunity to build something truly unique together with us, you will be given the opportunity to be a part of the development of our games and core technology towards true open world multiplayer. If you are a person who likes being challenged and stimulated in an ambitious and talented environment this position will suit you perfectly.
Responsibilities:
💥Implement gameplay features with a multiplayer perspective
💥Work on new multiplayer systems, translating and managing Designers visions and expectations
💥Create tools to assist the team in debugging multiplayer
💥Optimize the bandwidth usage of the game to maintain a great user experience
Requirements:
💥3+ years of experience in the game industry with one year working on a Multiplayer PC/Console Shipped game
💥Proficiency in C++ programming
💥A strong passion for multiplayer games
💥A keen sense of fun gameplay
💥Experience with implementing multiplayer in at least one shipped title
💥Familiarity with animation, physics and gameplay code in general
💥Experience from working with the platform specific services and APIs available for online presence, e.g. PSN, Xbox Live, Steam, PlayFab and Agones
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