** This role is available to start remotely however please be aware this is a full time permanent onsite role so you will be required to relocate after the Pandemic.
An ideal applicant will have at least 3 year’s industry experience in any art discipline, with at least 1 year experience of working with or managing out-source artwork. This role is full-time, based in-house. This is a permanent in-house role and you must be able to legally work in the UK.
Responsibilities:
🌝Work within the development team to facilitate the smooth movement of art assets between internal and out-source teams, reporting to the Head of Outsourcing
🌝Ensure art assets are made available to the art team members and that feedback is made available to the out-source team
🌝Work alongside the project’s senior staff to ensure assets are delivered on time to the required technical and aesthetic level
🌝Assist the internal artists in the authoring of out-source briefing / asset packs
🌝Track the progress and status of art assets in conjunction with the project’s senior staff
🌝Have an on-going passion for creating game artwork to keep abreast of the latest techniques and processes used by internal and out-source teams
Requirements:
🌝Highly motivated, organized and approachable, with a can-do attitude and flexibility to change
🌝Thorough understanding of game art and creation processes, for example high resolution sculpting, UV layout, texturing, rigging, animation and use of shaders
🌝Excellent spoken, written and diagrammatic communication skills, able to explain complex instructions to an external team
🌝Able to identify any risks and issues in the out-source pipeline and proactively seek solutions
🌝Able to evaluate and assess assets marked for out-source in order to budget geometry, texture and time allocations accurately
🌝Software knowledge should include 3d package such as Maya/Max/Blender with a knowledge of sculpting such as Zbrush or Mudbox, and knowledge of photogrammetry, Marvellous designer and rigging would be advantageous.
#artoutsource #outsourcing #gameart #gamedevjobs #gamesindustry #3dsmax #maya #blender #zbrush #mudbox #console